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creative_technologies [2025/11/24 09:02] – created Felix Hardmood Beckcreative_technologies [2025/11/29 20:15] (current) – [Scope of technologies and creative media] Felix Hardmood Beck
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 ====== Creative Technologies ====== ====== Creative Technologies ======
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 +Eine Version in deutscher Sprache gibt es [[creative_technologies_(deutsche-beschreibung)|hier]].
  
 ===== Definition and international positioning ===== ===== Definition and international positioning =====
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 ===== Scope of technologies and creative media ===== ===== Scope of technologies and creative media =====
  
-Creative Technologies covers a wide spectrum of tools and media languages. Recurrent international examples include <color /#fff200>creative coding and software engineering, physical computing and embedded systems, interactive and networked media, XR (AR/VR/MR), AI- and data-driven content generation, and digital fabrication such as CNC, laser cutting, and 3D printing</color>. In contrast to narrower interaction-design framings, many programs also explicitly include video and digital cinematography, sound and music technologies, motion graphics, virtual production workflows, and multi-sensory live media systems.((https://en.wikipedia.org/wiki/Creative_technology))((https://www.ntu.ac.uk/course/art-and-design/pg/msc-creative-technologies))((https://www.academyoflivetechnology.com/courses/production-park/msc-creative-technologies-for-live-events))+Creative Technologies covers a wide spectrum of tools and media languages. Recurrent international examples include <color /#fff200>creative coding and software engineering, physical computing and embedded systems, interactive and networked media, XR (AR/VR/MR), AI- and data-driven content generation, and digital fabrication such as [[extras:codikon:anwendungssoftware:easel|CNC]], laser cutting, and [[extras:codikon:hardware:3d_printer:anycubic-i3-mega|3D printing]]</color>. In contrast to narrower interaction-design framings, many programs also explicitly include video and digital cinematography, sound and music technologies, motion graphics, virtual production workflows, and multi-sensory live media systems.((https://en.wikipedia.org/wiki/Creative_technology))((https://www.ntu.ac.uk/course/art-and-design/pg/msc-creative-technologies))((https://www.academyoflivetechnology.com/courses/production-park/msc-creative-technologies-for-live-events))
  
 ===== Fields beyond the standard list ===== ===== Fields beyond the standard list =====
/var/www/vhosts/ct-lab.info/wiki.ct-lab.info/data/attic/creative_technologies.1763974957.txt.gz · Last modified: by Felix Hardmood Beck