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team:felix-beck [2024/11/22 15:32] Felix Hardmood Beckteam:felix-beck [2024/12/21 06:47] (current) Felix Hardmood Beck
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 ===== Detailed Bio ===== ===== Detailed Bio =====
  
-Felix Hardmood Beck was born in Düsseldorf in 1978. After high school, community service, various internships and jobs in the creative industries (photo studio, agency for brand management, web design studio, software company, team leader for promotion agency, film studio, etc.), as well as a six-semester excursion to a small private design school, he finally (and happily) studied visual communication at the Berlin University of the Arts (UdK) and the Universidad de La Laguna (Erasmus semester on Tenerife, Canary Islands) from 2002 to 2007. After the foundations program (Prof. Uli Schwarz, Prof. Jasper Halfmann, KM Andrea Schmidt) and the intermediate diploma with a focus on exhibition design (Prof. Diel, KM Karin Ocker), he shifted towards the digital media class ([[https://en.wikipedia.org/wiki/Joachim_Sauter|Prof. Joachim Sauter]], KM Jussi Ängeslevä), where he graduated in 2007 in form of a neo-religious pilgrimage walking cane that led its users to unknown physical and virtual places((https://www.yankodesign.com/2008/10/20/trod-the-untrodden-path-geocane-and-upward/)). In 2011, after a one-year master class (parallel to his position as art director at [[http://www.artcom.de|ART+COM Studios]]), at the UdK, he got appointed as //Meisterschüler// with his work [[https://www.felix-beck.de/student_works/zoanthroid.html#project_anchor|Zoanthroid]]((https://www.facebook.com/artcom.berlin/posts/congrats-to-felix-our-art-director-sucessfully-completed-his-master-class-studie/196699063682309/))((https://www.pixelache.ac/posts/meeting-hybrid-entities-artist-presentation-by-felix-hardmood-beck-on-19-10))((http://2014.emaf.de/deutsch/festival/programm/media-campus.html)).+{{:team:felix:felix_hardmood_beck_00-960.jpg?direct&400 |}}Felix Hardmood Beck was born in Düsseldorf in 1978. After high school, community service, various internships and jobs in the creative industries (photo studio, agency for brand management, web design studio, software company, team leader for promotion agency, film studio, etc.), as well as a six-semester excursion to a small private design school, he finally (and happily) studied visual communication at the Berlin University of the Arts (UdK) and the Universidad de La Laguna (Erasmus semester on Tenerife, Canary Islands) from 2002 to 2007. After the foundations program (Prof. Uli Schwarz, Prof. Jasper Halfmann, KM Andrea Schmidt) and the intermediate diploma with a focus on exhibition design (Prof. Diel, KM Karin Ocker), he shifted towards the digital media class ([[https://en.wikipedia.org/wiki/Joachim_Sauter|Prof. Joachim Sauter]], KM Jussi Ängeslevä), where he graduated in 2007 in form of a neo-religious pilgrimage walking cane that led its users to unknown physical and virtual places((https://www.yankodesign.com/2008/10/20/trod-the-untrodden-path-geocane-and-upward/)). In 2011, after a one-year master class (parallel to his position as art director at [[http://www.artcom.de|ART+COM Studios]]), at the UdK, he got appointed as //Meisterschüler// with his work [[https://www.felix-beck.de/student_works/zoanthroid.html#project_anchor|Zoanthroid]]((https://www.facebook.com/artcom.berlin/posts/congrats-to-felix-our-art-director-sucessfully-completed-his-master-class-studie/196699063682309/))((https://www.pixelache.ac/posts/meeting-hybrid-entities-artist-presentation-by-felix-hardmood-beck-on-19-10))((http://2014.emaf.de/deutsch/festival/programm/media-campus.html)).
  
 From 2001 to 2015 he has worked as a designer in various design, exhibition design and architecture offices. Many of the commissioned works and free projects have been published in design and art publications worldwide, and have been shown in numerous design and media art festivals, exhibitions and museums. Find a list of all activities on his ([[https://www.felix-beck.de/content/calendar.html|website]]). From 2001 to 2015 he has worked as a designer in various design, exhibition design and architecture offices. Many of the commissioned works and free projects have been published in design and art publications worldwide, and have been shown in numerous design and media art festivals, exhibitions and museums. Find a list of all activities on his ([[https://www.felix-beck.de/content/calendar.html|website]]).
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 ===== Short Bio ===== ===== Short Bio =====
  
-As both a Design Director and academicProf. Felix Hardmood Beck’s work bridges academic inquiry and real-world applicationThrough the Creative Technologies Research Lab, he collaborates with local and international partners in academiaindustry, and cultural institutions, developing innovative solutions that connect technology and humanity. His research and practice redefine how design and technology intersect to shape education, industry, and culture, contributing meaningfully to human connection, societal progress, and the preservation of global heritage.+Design Strategist, Creative TechnologistAcademic Enthusiast. Felix Hardmood Beck is a designer, educator, and researcher who is deeply committed to exploring the connections between media design, spatial experiences, and creative technologiesAs a Professor at FH Münster, he teaches in the Department of Computer Science and Electrical Engineering, sharing his enthusiasm for innovation with students while conducting hands-on research in the Creative Technologies Lab. With over two decades of experienceFelix has collaborated on international design projectsestablished research labs, and supported creative innovation through his workalways guided by curiosity and a passion for fostering learning and discovery.
  
   * "Improvisation als Stärke" [[https://www.fh-muenster.de/legacy/news/index.php?newsId=3628|Interview mit Prof. Felix]]   * "Improvisation als Stärke" [[https://www.fh-muenster.de/legacy/news/index.php?newsId=3628|Interview mit Prof. Felix]]
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 Further expanding his research, Prof. Beck investigates **embodied media and artefacts**, creating tangible, technology-infused objects such as wearables and autonomous systems that enhance interaction and storytelling. His work in **spatial experience design** focuses on creating immersive environments that combine physical and digital elements to provide impactful interactions. In **media architecture**, he merges architectural form and digital content, designing responsive spaces and media-integrated structures. Through interdisciplinary collaborations across engineering, computer science, and the arts, he pushes the boundaries of prototyping and experimental design, testing novel applications of emerging media formats. Further expanding his research, Prof. Beck investigates **embodied media and artefacts**, creating tangible, technology-infused objects such as wearables and autonomous systems that enhance interaction and storytelling. His work in **spatial experience design** focuses on creating immersive environments that combine physical and digital elements to provide impactful interactions. In **media architecture**, he merges architectural form and digital content, designing responsive spaces and media-integrated structures. Through interdisciplinary collaborations across engineering, computer science, and the arts, he pushes the boundaries of prototyping and experimental design, testing novel applications of emerging media formats.
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 +====== Felix's Open Calendar ======
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 +{{cal>hardmood@gmail.com&color=%23ffffff&src=aG8za2h1NWRwZ3UwcGp0YjQzNzlqdGw0azRAZ3JvdXAuY2FsZW5kYXIuZ29vZ2xlLmNvbQ&mode=WEEK&hl=en&showPrint=0&showCalendars=0&showTabs=0&ctz=Europe%2FBerlin&wkst=2[1200,800]|Open Calendar}}
  
  
/var/www/vhosts/ct-lab.info/wiki.ct-lab.info/data/attic/team/felix-beck.1732289548.txt.gz · Last modified: 2024/11/22 15:32 by Felix Hardmood Beck