extras:wissikon:design-development:design-process
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+ | ===== Archetypal Phases of the Design Process ===== | ||
+ | [[designphasen|link to German version]]. | ||
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+ | ==== 1. Definition of the Problem or Challenge ==== | ||
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+ | In the initial phase, the focus lies on defining the requirements, | ||
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+ | This involves identifying the needs, expectations, | ||
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+ | Establishing a well-defined problem space provides the foundation for all subsequent creative and strategic decisions within the design process. A clear definition ensures alignment among project participants and helps to maintain focus throughout iterative development cycles. | ||
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+ | ---- | ||
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+ | ==== 2. Research and Analysis ==== | ||
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+ | Following the problem definition, the research and analysis phase involves gathering, synthesizing, | ||
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+ | Methods used may include user research (interviews, | ||
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+ | The research phase uncovers hidden needs, identifies opportunities for innovation, and helps designers anticipate potential obstacles. It establishes a knowledge base that informs and inspires the following ideation and development phases. | ||
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+ | ---- | ||
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+ | ==== 3. Ideation (Idea Development) ==== | ||
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+ | Ideation is the phase where creative exploration takes center stage. It aims to generate a wide range of potential solutions without premature evaluation or restriction, | ||
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+ | Creativity techniques such as brainstorming, | ||
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+ | Early visualization through sketches, scenarios, or low-fidelity prototypes supports communication and discussion. Iterative rounds of ideation can occur throughout the project, especially when new insights or challenges emerge. | ||
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+ | ---- | ||
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+ | ==== 4. Design Development ==== | ||
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+ | During the design development phase, selected ideas are elaborated into concrete design concepts. Abstract ideas are translated into tangible forms, considering functionality, | ||
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+ | Techniques such as sketching, 3D modeling, wireframing, | ||
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+ | Design development is iterative by nature: early concepts are evaluated, tested, and modified repeatedly to strengthen the solution' | ||
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+ | ---- | ||
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+ | ==== 5. Evaluation and Selection ==== | ||
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+ | Once different design options have been developed, they are systematically evaluated to identify the most promising solution(s). This evaluation focuses on how well the concepts meet the defined goals, user needs, and contextual requirements. | ||
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+ | Evaluation methods can include user testing, usability studies, expert feedback sessions, comparative analysis, or structured decision-making tools like criteria matrices. Emphasis is placed not only on technical performance but also on user experience, emotional impact, and long-term sustainability. | ||
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+ | Evaluation is seen as an opportunity for reflection and learning. Rather than providing definitive conclusions, | ||
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+ | ---- | ||
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+ | ==== 6. Implementation ==== | ||
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+ | The implementation phase transforms refined design concepts into real-world applications. Depending on the project, this may involve manufacturing physical products, coding digital solutions, producing services, or preparing communication materials. | ||
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+ | Attention is given to material choices, production processes, technological integrations, | ||
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+ | Implementation often includes creating final prototypes, pilot versions, or minimum viable products (MVPs) that can be tested and evaluated before full-scale deployment. | ||
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+ | ---- | ||
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+ | ==== 7. Review and Iteration ==== | ||
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+ | After implementation, | ||
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+ | Identified gaps, shortcomings, | ||
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+ | Recognizing that design is an evolving process, this phase reinforces a mindset of continuous improvement and adaptability. Successful designs embrace iteration not as a sign of failure but as a core strategy for innovation and meaningful impact. | ||
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+ | ---- | ||
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+ | ===== Progression of Prototyping Methods in the Design Process ===== | ||
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+ | Ideation → Exploration → Testing → Refinement → Presentation | ||
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